Tuesday, January 3, 2017

Even more Bolt Action + some summary

Hey again,

I should've published this post like 2 days ago but I was kinda distracted by playing Civilisation IV...
Beware if you ever decide to give this game a try - it's just f#%king addictive!

But since I managed to turn off that time waster it's high time for some hobby report from my painting station. This time: more Bolt Action (yup - again!) and annual summary.

Let's start with the boring part - miniatures are dessert.
2016 has just passed so I checked the hobby chart and looks like I've been about as much productive as in a year before: I managed to paint 49 models and play 24 games while in 2015 these were 53 and 20.
Sure it's not enough but all in all it's still decent result for fully employed family guy. Bravo!
What's most optimistic is the fact the result is slowly getting  better and better since 2011 (when ye blazing comet was spotted in the sky and shortly after my kid was born).
I regret so much I haven't started such a statistics earlier - I've been wondering many times how many models left my painting station since the day I got sucked into the hobby abyss.

As for overall conclusion - it was busy year, VERY busy, mostly by real life. I am glad I managed to finish most of started project and that I haven't put hobby bar too high: big painting plans usually mean big disappointment.
I am very glad one more 100% oldschool gang was finished (EM4 Scavengers aka Necromunda Orlock proxies) and that we gave a try to Bolt Action game - it's such a breath of fresh, battlefield air!
Even my brother dediced to join the gaming ring as der deutch Heerfuhrer.
Which reminds me I have to order some more US infantry to repel those nazi pests...

And some solid numbers: summary on the bottom relates to the period since 2011.

And the promised candy.
Since the last time I managed to practice Bolt Action game rules a bit, add some terrain and of course - slap paint on some models.

We're still building the battlefield so in order to make games more demanding (and our soliders' fate even more f&*ked up) I built 4 more hedges sections. These are just tall enough to provide cover for sneaking  infantry but I am also considering building some really tall hedges, tall enough to hide tank or scout car behind. It's a bocage setting after all!

Building such obstacles is very easy and quick (except for waiting for pva and base color to dry) and you can probably find most of needed materials at yout place:
pcv sheets left-overs, sand, white glue, some sponge, steel wool or seat filling, hobby paints, hairspray.

And miniatures:
since the last time my US force has been reinforced by 2 BAR assault rifle operators, forward air observer and some paratroopers veterans.
Painting Artizan Designs' stuff is just great - models are well scaled and simple. They remind me EM4 models a bit. With no usless gear hanging on models painting single trooper takes like 2 evenings and that is while still keeping decent painting quality. 
Decent for gaming purposes to be clear.

For BAR guys (for whole regular infantry actually) I chose convincing color scheme but to make gaming more clear, I decided to paint the helmets black. It turns out sometimes in the very heat of the battle player may forget weather there is or not BAR operating in the squad.

Forward Air Observer is the first painted officer in my army.
It's quite expensive but since it can call 2 air strikes instead of one (US special rule) I try not to leave the base without it: at this point I found whole pinning effect it might cause slightly overestimated, but on the other hand the final attack is able to rip tank apart. Just like during last game - my brother, I mean: der Bruder, didn't know that painted models fight better (MWAH-HA-HA-HA-HAAA...!!!)

And the guy who cause the mess above himself:

And for the final - paratroopers.
These guys were my first Bolt Action investment and I am really satisfied about them: both sculptures and combat performance.
Thank to special gear and slightly different paintjob this team is pretty eyecatching amont other US units. I have to consider mounting them on half-track or some truck to bring light machine gun fast closer the action.
Anyway since the last time I managed to paint 2 more paratroopers, 4 models more and I can concentrate on cannon fodder. Regular infantry that is...

Thats it for starters.
Thanks for reading and seeya in 2017!

Friday, December 2, 2016

Bolt Action in action!

Hey again,

Last month turned out to be absolute painting success in 2016 - at the end of a day 10 pieces were moved from the shameful pile.
It was mostly caused by Bolt Action stuff. I wasn't sure about these sculpts while browsing rulebook for the first time but now I know the game and miniatures range has the potential. It's just nice to finally see all models properly scaled, without stupid skulls or spikes plus WW2 vehicles are damn cool. Mechanics is also nice change after years spent in Necromunda's ash wastes. My only regret is models from other manufacturers than Warlord and Artizan are damn hard to get here. Oh well - at least there's not much stuff required to play 700-1000 pts games.

So since the previus post my US force got some painted support.
First piece is paratroopers light machine gun team. The guys originally come with separate bases but I decided to place them on single 60mm round one.
For several - mostly practical reasons: I could add some more terrain features, gun barrel doesn't stick out beyond bases edge so it's safer in transport, models are connected by ammo belt - it's pretty fragile element and I wouldn't like to see it broken off after a game or two.

I tried to keep the very same color combo as on the other paratroopers - not sure it has much in common with original uniforms but it works just fine for me. Warlord made smart move with releasing boxed unit: there's 10 models inside, everyone has different pose so you can paint them all before getting bored.


The other painted bit is the bazooka team:
While I like paratroopers sculps a lot I cannot say the same thing about all minis from regular infantry line. I guess it's because I haven't got used to them yet.

Painting faces is much more demanding then in other brands I've been collecting so far - since models are properly scaled the faces are much smaller seem to be less defined than in EE line for example. Nevertheless I don't need these two for beauty contest but rather for ripping off enemy vehicles so there's no plastic surgery planned anytime shortly.

And the last piece - the model I like a lot and wanted to see it in my army since I chose playing US: M3A1 halftrack.
I just love the idea of it and the design, period. Really have no idea how it's gonna act in the field but the concept of 3 medium machine guns + heavy machine gun running through battlefield and gunning down enemy infantry is  just sweet. Terrifyingly sweet!

Base colors are same as used on Sherman and M8 scout car but this time some more washes and dirt were applied. There's also less chipped paint and thick mud on tracks - which is something I might work on sometimes later.

Painting this toy was fun - sadly there's probably only one more vehicle I might see in my force ever.  I decided not to glue machine guns yet since I have no idea how it's gonna perform in action.

And the maxitaxi equipped with maximum firepower.

And last but not least - we've finally managed to play Bolt Action match!
Even though only I read the rules we still managed to have lots of fun: rules are playable, game quite unpredictible and fast.

So far we managed to organize some terrain features: my opponent purchased some ruins, woods and lake, I made two more trees sets and some bushes. We placed all on oldie Warmachine dedicated table and whole everything looked much better than I expected:

And some more shots from the match: some questions were born during game mostly about visibility but I hope next time everything will work much smoother.


Saturday, November 12, 2016

US infantry support

That's not exactly support for my infantrymen but should get some attention.
Anyway the previous post was dedicated to oldie Necromutants and thick bushes but since the ordered models fucking FINALLY arrived I decided to slap some paint on Atrizan Designs sculpts.
I am very beginner to Bolt Action but no matter how cool the game might turn out I know my time limitation - I don't even dream about playing large battles so decision was made to assemble small force based on cool sculpts: 100% metal (apart from vehicles that is...).

I've already got Warlord paratroopers - they are fine, but also wanted to include some ordinary troopers - backbone or US force. I've realised Artizan Designs produces really cool line of WW2 miniatures.
I do not know were they sculpted by Mark Copplestone, but in my opinion those sculpts strongly correspond to his works. Which are actually one or my fav models ever made (especially Scavengers gang or cannibalistic Savages - both from EM4 line).

Copplestone or not - those models have that "thing": they are well scaled, they are realistic, models carry only what's necessary so there's no painting useless crap on models.
Thanlk to all above painting single trooper takes about an evening, watching some WW2 documentary and having a beer. Very painter-friendly result.

I tried to heeppainting simple and easily repeatable so trousers and jackets are based on same color palette. The experiments are about getting proper mix or tones.
As you can seethe dude on the left was painted with some chalks but I  don't like that dirty way - cleaner models are more striking and all in all should look better on the battlefield.
I hope.

I also hope to make up different background for taking Bold Action models - this printed wall seems to be bit too distracting. Waddaya think?

And that "other thing"...
Recently my wifey brought some resin pieces and asked me to paint some of them - 3 bits are supposed to be xmas gifts for some of her friends.

All in all I got 7 pieces to choose from: 4 severed heads wearing Santa's hat and these 3 monsters. I like zombie models from most manufacturers but those heads wouldn't be anything pleasant to paint, so I went for lesser evil.
Working on those was nice change from 28mm scale - hope recipients will be pleased.

 And the field test - bits are hanging merrily on the string:

That's it for now, laters!

Monday, October 31, 2016

Big boys like thick bushes

Yup, they definitely do:
thick, tall, providing proper cover against enemy soliders.
Since the last post I've still been waiting for Artizan US infantry and decided to spend that time to prepare battlefield for WW2 themed game.
A while back I gave a try to wire based tees but the result wasn't exactly was I was hoping for (here's for anyone interested). But I learnt the lesson and managed to bring up some more vegetation: set of trees, piece of hedge and single bush.

Making that is nothing innovative, the best thing I've learnt is preparing own sponge for the vegetation: grinding it, painting and so (quite a lot of this stuff goes for vegetation so it's nice to have self made, cheap alternative). As you  can see on the first pic the scale is scaled for 28mm scale gaming: base is solid, there's lot's of space to move minis around the trees, all's been sealed with spray varnish so neither sand or sponge falls off.

Below you can see final result - as mentioned before it's made for gaming so there's no trash on the ground. All in all it turned out the hardest part was finding proper wire for the trunks.

And here - US paras preparing death trap for zee nazis:

Before first tree was wired I tried new sponge on smaller obstacles - result is just fine for gaming purposes. And making it is easy as fuck, I mean apart from waiting for PVA  glue to dry making that takes easy evening, having beer and watching The Stain.
The big plan is to prepare several long lines of hedges so make roads in occupied France really deadly.

Yet tonight I've managed to boost monthly painting statistics by finishing 3 more Warzone necromutants.
Just like the last time I wanted to get the best result within the shortest time. New necro-trio is ok for gaming but as always when I am trying to paint moer than a single model the quality suffers. But they fit rest of the team nevertheless. 6 or 7 more and I am done with this unit.

And speaking about good old Warzone - we're finally managed to play another match: Dark Legion vs Capitol. Once again 1st edition rules were brought on the battlefield and again we tested updated cost of units and equipment my buddy (and one true foe) prepared.

Playing this game is always fun - brings back the memories. This was unique because the special guest star I brought: biogiant himself. I must say this fat bastard was fielded only because I wanted to see it in action at least once before placing the model behind protective glass od display cabinet.
I mean, come on! It's pretty tough and has 5 wounds but with such massive posture it's a bullet magnet from shooter standing at almost any place of the battlefield. It's damn slow and his shotgun is just crap. I didn't expect it to survive longer than 2 turns but it not only survived the match but also did some killing!
2 Capitol's free marines were cut down in close combat and one more taken out from shooting. So apparently I owe some apology to tekrons who brought it to existence.

I managed to take some pics from the game - I had to place biogiant on the bunker because there was no other free space in my deployment zone for almosty 4" round base.
I hope mercurian maculator will be much better candidate for big beast in my army ^^


Wednesday, October 12, 2016

Warzone Necromutants


Summer's gone and I am still painting Warzone stuff.
It's slightly against the established practice but I am still waiting for some stuff for Bolt Action (Artizan's infantry) and painting oldie Warzone models is quick, easy and pleasant. It's also kinda rewarding:
- for my army because it's now bit less unpainted,
- for the sculptor - not many models from the golden age of Warzone is being painted nowdays (sadly),
- and of course - for models themselves: show them bit care and attention and you can almost see smile on that stupid faces. Almost. Because servants of Dark Apostles are badass evildoers who never smile (malicious grining doesn't count).

Anyway after dealing with biogiant I wanted to prepare my force for coming game.
I've always liked necromutants: fluff is ok, official artwork is just sweet (Paul Bonner, right?) and sculpts are quite funny. I got squad of those at very early stage of my hobby and only once got them all painted - 4 models at that time.
Recently I got missing models from the old line (including centurions and flamer operators) and thought it would be nice to see them all finished at same standard. Too bad no matter how much heart I have the them it's nothing but medicore (at best) infantry. Still -  in the field I prefer to see swarm of those instead of that slobbering and babbling idiot - biogiant.

As menioned above painting is easy - sculpts are not very demanding, finishing a single piece for gaming standard takes like 3 easy evenings and they are good material to test some painting solutions and color combos.
The idea is to give them all desert camo (fitting the game table) contrasting against dark metal parts and necrotic flesh.
That's it. And below - the first set of Algeroth's stormtroopers: 

Still some necro-monkeys waiting for paintjob:

And something quite different - Mishima's Amaterasu.
The model was painted for friend and I got only general instruction about colors to be used (personally the only green color I tolerate is rotting or mutated tissue).

The model comes from the second edition of the game (probably) - it was new quality of sculpts. New models were better detailed, more proportional, much more eyecatching.
And it was not much something that dragged me into the hobby back days. I don't know why, but I had more fun painting the oldie samurai (who obviously turned to the dark side) than new fashion piece.
Hope you like her anyway - apparently Ms Amaterasu is going to prepare 3 necro-steaks in about a moment...

That's it for now - cheers!